Last Friday, September 18, DICE confirmed that the online features of their highly anticipated upcoming reboot of the Star Wars: Battlefront series would run on dedicated servers, with Lead Heroes Designer Jamie Keen explaining to PlayStation LifeStyle that this is essential to providing an “unparalleled” gaming experience:
PlayStation LifeStyle: “We know it’s skill-based, but we don’t know if that means no more dedicated servers. So is the skill-based matchmaking going to use peer-to-peer connections or can players expect dedicated servers?”
Jamie Keen: “We’ll still have dedicated servers. Absolutely. It’s one of the hallmarks of making sure we deliver an unparalleled online service for the game.”
At the beginning of the excerpt, PlayStation LifeStyle are referring to the skill-based system that will be used in Battlefront‘s matchmaking.
It has also been revealed that once a player is given the option to play as a ‘hero’ (characters from the movies; Luke Skywalker, Darth Vader etc.), the hero will need to maintain a consistent kill rate to remain on the battlefield.
An open beta is also imminent, so hopefully we can try out all of the above very soon.